Lost at Sea - Godot Wild Jam
Don't run out of air. Health reduces over time, so don't hide in the raft. Grab stuff and get to the raft to consume and replenish health. Avoid danger. Last as long as you can! Light red box shows grabbing area.
This game and all it's assets were made by me very rapidly for the Godot Wild Jam #31, https://itch.io/jam/godot-wild-jam-31. I was a day late to the party, wasted too much time on assets I didn't use, but I crammed in as much work as I could.
This was a new idea from jamming, but I think it can be much more than what I was able to cobble together for the jam so I'm going to continue development on it.
I exported using GLES3 , hopefully that works on enough systems!
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | MightyMochi |
Genre | Survival |
Made with | Godot |
Tags | Godot, My First Game Jam |
Average session | A few seconds |
Inputs | Keyboard |
Comments
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Cool art style!
i liked it!
i liked the style and the drawings so props on that!
i have to say that even though its a survival game after a while it can get quite boring so maybe there needs to be more development in game(more enemys that come later , different objects to use...)
if u have the time maybe also add music or sfx to make it more immersive.
overall good job! nice game :)